History of changes to: Immersive Journey to the Root: A mental health and wellbeing application for the BAME Community
Date Action Change(s) User
Nov. 27, 2023, 2:14 p.m. Added 35 {"external_links": []}
Nov. 20, 2023, 2:04 p.m. Added 35 {"external_links": []}
Nov. 13, 2023, 1:34 p.m. Added 35 {"external_links": []}
Nov. 6, 2023, 1:32 p.m. Added 35 {"external_links": []}
Aug. 14, 2023, 1:31 p.m. Added 35 {"external_links": []}
Aug. 7, 2023, 1:32 p.m. Added 35 {"external_links": []}
July 31, 2023, 1:35 p.m. Added 35 {"external_links": []}
July 24, 2023, 1:36 p.m. Added 35 {"external_links": []}
July 17, 2023, 1:35 p.m. Added 35 {"external_links": []}
July 10, 2023, 1:26 p.m. Added 35 {"external_links": []}
July 3, 2023, 1:27 p.m. Added 35 {"external_links": []}
June 26, 2023, 1:26 p.m. Added 35 {"external_links": []}
June 19, 2023, 1:27 p.m. Added 35 {"external_links": []}
June 12, 2023, 1:30 p.m. Added 35 {"external_links": []}
June 5, 2023, 1:34 p.m. Added 35 {"external_links": []}
May 29, 2023, 1:28 p.m. Added 35 {"external_links": []}
May 22, 2023, 1:30 p.m. Added 35 {"external_links": []}
May 15, 2023, 1:32 p.m. Added 35 {"external_links": []}
May 8, 2023, 1:38 p.m. Added 35 {"external_links": []}
May 1, 2023, 1:28 p.m. Added 35 {"external_links": []}
April 24, 2023, 1:35 p.m. Added 35 {"external_links": []}
April 17, 2023, 1:29 p.m. Added 35 {"external_links": []}
April 10, 2023, 1:25 p.m. Added 35 {"external_links": []}
April 3, 2023, 1:27 p.m. Added 35 {"external_links": []}
Jan. 28, 2023, 11:09 a.m. Created 43 [{"model": "core.projectfund", "pk": 31390, "fields": {"project": 8616, "organisation": 4, "amount": 50000, "start_date": "2022-11-01", "end_date": "2023-04-29", "raw_data": 44253}}]
Jan. 28, 2023, 11:09 a.m. Created 41 [{"model": "core.projectorganisation", "pk": 89313, "fields": {"project": 8616, "organisation": 10380, "role": "PARTICIPANT_ORG"}}]
Jan. 28, 2023, 11:09 a.m. Created 41 [{"model": "core.projectorganisation", "pk": 89312, "fields": {"project": 8616, "organisation": 10380, "role": "LEAD_ORG"}}]
Jan. 28, 2023, 11:09 a.m. Created 40 [{"model": "core.projectperson", "pk": 55953, "fields": {"project": 8616, "person": 12192, "role": "PM_PER"}}]
Jan. 28, 2023, 10:52 a.m. Updated 35 {"title": ["", "Immersive Journey to the Root: A mental health and wellbeing application for the BAME Community"], "description": ["", "\nAccording to the census of **2011, 451,529 UK** residents specified their ethnicity as Bangladeshi, forming **0.7%** of the total population. It is perceived that about **10 million Bangladeshis** are living abroad, of which about 2.4 million Bangladeshis are living abroad permanently either as citizens or with other valid documents in as many as 162 countries.\n\nMany NRBs cannot visit Bangladesh frequently for various reasons, including poverty, immigration status, employment status, health conditions and age, which triggers substantial mental wellbeing risks. At the same time, the experience of migration and resettlement in a new country is also associated with mental health risks.\n\nIn addition, many young people of Bengali heritage, including those born and raised in Britain, are losing a sense of their cultural identity because of having little or no connection with their roots, creating a huge risk of an identity crisis. To solve these community issues, MUKTO ARTS proposes an application titled **' Immersive** **Journey to the Root'**, which implements immersive technologies integrated with **Augmented reality (AR) and virtual reality (VR)** to create distinct experiences by blending the real world with digital reality.\n\nThis simulated virtual world includes interpersonal communication designed to help preserve ties with family members back on family. Other features of the application are virtual games, artwork and other activities that can be interacted with family in a virtual environment.\n\nThis first mental health application develops a viewpoint based on the subject's past, condition, requirements, and goals. An individualized care plan that is constantly updated based on your success. This will change the game in a variety of ways. The advantages include effectiveness, privacy, convenience, affordability, and enjoyment.\n\nThis offered app will provide a digital solution by combining 360-degree video technology with a cutting-edge sound system to immerse individuals in their birthplace and make them feel like you've stepped inside and explored their native city without physically visiting.\n\nThis project will facilitate the young British Bangladeshi diaspora to make a virtual journey to the city where their ancestors were born and raised, strengthening their identity.\n\nWe all aim that this cost-effective application will support the global net-zero target by reducing the number of passengers visiting (i.e., carbon emissions by the aviation industries) their birthplace to boost their mental wellbeing.\n\n"], "extra_text": ["", "\n\n\n\n"], "status": ["", "Active"]}
Jan. 28, 2023, 10:52 a.m. Added 35 {"external_links": [35196]}
Jan. 28, 2023, 10:52 a.m. Created 35 [{"model": "core.project", "pk": 8616, "fields": {"owner": null, "is_locked": false, "coped_id": "3bd02bd0-1c77-4dd1-b562-a2ca12c248e6", "title": "", "description": "", "extra_text": "", "status": "", "start": null, "end": null, "raw_data": 44238, "created": "2023-01-28T10:49:47.796Z", "modified": "2023-01-28T10:49:47.796Z", "external_links": []}}]